/* 
	PScript by Peter Pon
	
	scene06
*/
#include "..\PScriptLib\Def.h"

#include "..\PScriptLib\box.pst"
#include "..\PScriptLib\desk.pst"
#include "..\PScriptLib\chair.pst"
#include "..\PScriptLib\jug.pst"

Scene_OnLoad()
{
	SetSceneItem("D_floor01", "name", "machine");
	SetSceneItem("D_floor02", "name", "machine");
	SetSceneItem("D_floor03", "name", "machine");
	SetSceneItem("D_floor04", "name", "machine");
	SetSceneItem("D_floor05", "name", "machine");
	SetSceneItem("D_floor06", "name", "machine");
	SetSceneItem("D_floor07", "name", "machine");
	SetSceneItem("D_floor08", "name", "machine");
	SetSceneItem("D_floor09", "name", "machine");
	SetSceneItem("D_floor10", "name", "machine");
	SetSceneItem("D_floor11", "name", "machine");
	SetSceneItem("D_floor12", "name", "machine");
	SetSceneItem("D_floor13", "name", "machine");
	SetSceneItem("D_floor14", "name", "machine");
	SetSceneItem("D_floor15", "name", "machine");
	SetSceneItem("D_floor16", "name", "machine");
	SetSceneItem("D_floor17", "name", "machine");
	SetSceneItem("D_floor18", "name", "machine");
	SetSceneItem("D_floor19", "name", "machine");
	SetSceneItem("D_floor20", "name", "machine");
	SetSceneItem("D_floor21", "name", "machine");
	SetSceneItem("D_floor22", "name", "machine");
	SetSceneItem("D_floor23", "name", "machine");
	SetSceneItem("D_floor24", "name", "machine");
	SetSceneItem("D_floor25", "name", "machine");
	SetSceneItem("D_floor26", "name", "machine");
	SetSceneItem("D_floor27", "name", "machine");
	SetSceneItem("D_floor28", "name", "machine");
	SetSceneItem("D_floor29", "name", "machine");
	SetSceneItem("D_floor30", "name", "machine");
	SetSceneItem("D_floor31", "name", "machine");
	SetSceneItem("D_floor32", "name", "machine");
	SetSceneItem("D_floor33", "name", "machine");
	SetSceneItem("D_floor34", "name", "machine");
	SetSceneItem("D_floor35", "name", "machine");
	SetSceneItem("D_floor36", "name", "machine");
	SetSceneItem("D_floor37", "name", "machine");
	SetSceneItem("D_floor38", "name", "machine");
	SetSceneItem("D_floor39", "name", "machine");
	SetSceneItem("D_floor40", "name", "machine");
	SetSceneItem("D_floor41", "name", "machine");
	SetSceneItem("D_floor42", "name", "machine");
	SetSceneItem("D_floor43", "name", "machine");
	SetSceneItem("D_floor44", "name", "machine");
	SetSceneItem("D_floor45", "name", "machine");
	SetSceneItem("D_floor46", "name", "machine");
	SetSceneItem("D_floor47", "name", "machine");
	SetSceneItem("D_floor48", "name", "machine");
	SetSceneItem("D_floor49", "name", "machine");
	SetSceneItem("D_floor50", "name", "machine");
	SetSceneItem("D_floor51", "name", "machine");
	SetSceneItem("D_floor52", "name", "machine");
	SetSceneItem("D_floor53", "name", "machine");
	SetSceneItem("D_floor54", "name", "machine");
	SetSceneItem("D_floor55", "name", "machine");
	SetSceneItem("D_floor56", "name", "machine");
	SetSceneItem("D_floor57", "name", "machine");
	SetSceneItem("D_floor58", "name", "machine");
	SetSceneItem("D_floor59", "name", "machine");
	SetSceneItem("D_floor60", "name", "machine");
	SetSceneItem("D_floor61", "name", "machine");
	SetSceneItem("D_floor62", "name", "machine");
	SetSceneItem("D_floor63", "name", "machine");
	SetSceneItem("D_floor64", "name", "machine");
	SetSceneItem("D_floor65", "name", "machine");
	SetSceneItem("D_floor66", "name", "machine");
	SetSceneItem("D_floor67", "name", "machine");
	SetSceneItem("D_floor68", "name", "machine");
	SetSceneItem("D_floor69", "name", "machine");
	SetSceneItem("D_floor70", "name", "machine");
	SetSceneItem("D_floor71", "name", "machine");
	SetSceneItem("D_floor72", "name", "machine");
	SetSceneItem("D_floor73", "name", "machine");
	SetSceneItem("D_floor74", "name", "machine");
	SetSceneItem("D_floor75", "name", "machine");
	SetSceneItem("D_floor76", "name", "machine");
	SetSceneItem("D_floor77", "name", "machine");
	SetSceneItem("D_floor78", "name", "machine");
	SetSceneItem("D_floor79", "name", "machine");
	SetSceneItem("D_floor80", "name", "machine");
	SetSceneItem("D_floor81", "name", "machine");
	SetSceneItem("D_floor82", "name", "machine");
	SetSceneItem("D_floor83", "name", "machine");
	SetSceneItem("D_floor84", "name", "machine");
	SetSceneItem("D_floor85", "name", "machine");
	SetSceneItem("D_floor86", "name", "machine");
	SetSceneItem("D_floor87", "name", "machine");
	SetSceneItem("D_floor88", "name", "machine");
	SetSceneItem("D_floor89", "name", "machine");
	SetSceneItem("D_floor90", "name", "machine");
}
Scene_OnInit()
{
	InitBoxes(g_iNumBoxes);
	InitBBoxes(g_iNumBBoxes);
	InitChairs(g_iNumChairs);
	InitDeskes(g_iNumDeskes);
	InitJugs(g_iNumJugs);
	SetSceneItem("D_floor01", "attribute", "collision", 1);
	SetSceneItem("D_floor02", "attribute", "collision", 1);
	SetSceneItem("D_floor03", "attribute", "collision", 1);
	SetSceneItem("D_floor04", "attribute", "collision", 1);
	SetSceneItem("D_floor05", "attribute", "collision", 1);
	SetSceneItem("D_floor06", "attribute", "collision", 1);
	SetSceneItem("D_floor07", "attribute", "collision", 1);
	SetSceneItem("D_floor08", "attribute", "collision", 1);
	SetSceneItem("D_floor09", "attribute", "collision", 1);
	SetSceneItem("D_floor10", "attribute", "collision", 1);
	SetSceneItem("D_floor11", "attribute", "collision", 1);
	SetSceneItem("D_floor12", "attribute", "collision", 1);
	SetSceneItem("D_floor13", "attribute", "collision", 1);
	SetSceneItem("D_floor14", "attribute", "collision", 1);
	SetSceneItem("D_floor15", "attribute", "collision", 1);
	SetSceneItem("D_floor16", "attribute", "collision", 1);
	SetSceneItem("D_floor17", "attribute", "collision", 1);
	SetSceneItem("D_floor18", "attribute", "collision", 1);
	SetSceneItem("D_floor19", "attribute", "collision", 1);
	SetSceneItem("D_floor20", "attribute", "collision", 1);
	SetSceneItem("D_floor21", "attribute", "collision", 1);
	SetSceneItem("D_floor22", "attribute", "collision", 1);
	SetSceneItem("D_floor23", "attribute", "collision", 1);
	SetSceneItem("D_floor24", "attribute", "collision", 1);
	SetSceneItem("D_floor25", "attribute", "collision", 1);
	SetSceneItem("D_floor26", "attribute", "collision", 1);
	SetSceneItem("D_floor27", "attribute", "collision", 1);
	SetSceneItem("D_floor28", "attribute", "collision", 1);
	SetSceneItem("D_floor29", "attribute", "collision", 1);
	SetSceneItem("D_floor30", "attribute", "collision", 1);
	SetSceneItem("D_floor31", "attribute", "collision", 1);
	SetSceneItem("D_floor32", "attribute", "collision", 1);
	SetSceneItem("D_floor33", "attribute", "collision", 1);
	SetSceneItem("D_floor34", "attribute", "collision", 1);
	SetSceneItem("D_floor35", "attribute", "collision", 1);
	SetSceneItem("D_floor36", "attribute", "collision", 1);
	SetSceneItem("D_floor37", "attribute", "collision", 1);
	SetSceneItem("D_floor38", "attribute", "collision", 1);
	SetSceneItem("D_floor39", "attribute", "collision", 1);
	SetSceneItem("D_floor40", "attribute", "collision", 1);
	SetSceneItem("D_floor41", "attribute", "collision", 1);
	SetSceneItem("D_floor42", "attribute", "collision", 1);
	SetSceneItem("D_floor43", "attribute", "collision", 1);
	SetSceneItem("D_floor44", "attribute", "collision", 1);
	SetSceneItem("D_floor45", "attribute", "collision", 1);
	SetSceneItem("D_floor46", "attribute", "collision", 1);
	SetSceneItem("D_floor47", "attribute", "collision", 1);
	SetSceneItem("D_floor48", "attribute", "collision", 1);
	SetSceneItem("D_floor49", "attribute", "collision", 1);
	SetSceneItem("D_floor50", "attribute", "collision", 1);
	SetSceneItem("D_floor51", "attribute", "collision", 1);
	SetSceneItem("D_floor52", "attribute", "collision", 1);
	SetSceneItem("D_floor53", "attribute", "collision", 1);
	SetSceneItem("D_floor54", "attribute", "collision", 1);
	SetSceneItem("D_floor55", "attribute", "collision", 1);
	SetSceneItem("D_floor56", "attribute", "collision", 1);
	SetSceneItem("D_floor57", "attribute", "collision", 1);
	SetSceneItem("D_floor58", "attribute", "collision", 1);
	SetSceneItem("D_floor59", "attribute", "collision", 1);
	SetSceneItem("D_floor60", "attribute", "collision", 1);
	SetSceneItem("D_floor61", "attribute", "collision", 1);
	SetSceneItem("D_floor62", "attribute", "collision", 1);
	SetSceneItem("D_floor63", "attribute", "collision", 1);
	SetSceneItem("D_floor64", "attribute", "collision", 1);
	SetSceneItem("D_floor65", "attribute", "collision", 1);
	SetSceneItem("D_floor66", "attribute", "collision", 1);
	SetSceneItem("D_floor67", "attribute", "collision", 1);
	SetSceneItem("D_floor68", "attribute", "collision", 1);
	SetSceneItem("D_floor69", "attribute", "collision", 1);
	SetSceneItem("D_floor70", "attribute", "collision", 1);
	SetSceneItem("D_floor71", "attribute", "collision", 1);
	SetSceneItem("D_floor72", "attribute", "collision", 1);
	SetSceneItem("D_floor73", "attribute", "collision", 1);
	SetSceneItem("D_floor74", "attribute", "collision", 1);
	SetSceneItem("D_floor75", "attribute", "collision", 1);
	SetSceneItem("D_floor76", "attribute", "collision", 1);
	SetSceneItem("D_floor77", "attribute", "collision", 1);
	SetSceneItem("D_floor78", "attribute", "collision", 1);
	SetSceneItem("D_floor79", "attribute", "collision", 1);
	SetSceneItem("D_floor80", "attribute", "collision", 1);
	SetSceneItem("D_floor81", "attribute", "collision", 1);
	SetSceneItem("D_floor82", "attribute", "collision", 1);
	SetSceneItem("D_floor83", "attribute", "collision", 1);
	SetSceneItem("D_floor84", "attribute", "collision", 1);
	SetSceneItem("D_floor85", "attribute", "collision", 1);
	SetSceneItem("D_floor86", "attribute", "collision", 1);
	SetSceneItem("D_floor87", "attribute", "collision", 1);
	SetSceneItem("D_floor88", "attribute", "collision", 1);
	SetSceneItem("D_floor89", "attribute", "collision", 1);
	SetSceneItem("D_floor90", "attribute", "collision", 1);
}
