#include "..\CXBK\Database\DataBase.DB"
string Name = "÷¼÷أت¬ ";
int Model = 9;
int Weapon = 31;
int Team = 2;
int View = 350;
int Think = 150;
int Attack1 = 21;
int Attack2 = 23;
int Attack3 = 25;
int Jump = 20;
int Look = 38;
int Burst = 18;
int Spawn =  Rand(400);
int HP = 3500;

OnInit(int this)
{
g_selfAddr = this;
}
OnStart()
{
g_self = GetSelf(g_selfAddr);      
ChangeBehavior(g_self, "follow", "player");
}



