#include "..\CXBK\Database\DataBase.DB"
string Name = "ÊÈÑªÊÞ";
int Model = 12;
int Weapon = 10;
int Team = 2;
int View = 800;
int Think = 480;
int Attack1 = 31;
int Attack2 = 32;
int Attack3 = 33;
int Jump = 47;
int Look = 47;
int Burst = 40;
int Spawn =  Rand(100);
int HP = 10000;

OnInit(int this)
{
g_selfAddr = this;
}
OnStart()
{
g_self = GetSelf(g_selfAddr);      
ChangeBehavior(g_self, "follow", "player");
}



