/* 
	PScript by Peter Pon
	
	scene23
*/
#include "..\PScriptLib\Def.h"

#include "..\PScriptLib\box.pst"
#include "..\PScriptLib\desk.pst"
#include "..\PScriptLib\chair.pst"
#include "..\PScriptLib\jug.pst"
Scene_OnLoad()
{
 string name;
 int i;
  
 //qq
 for ( i=1; i<=999; i++ )
 {
  MakeString(name, "D_qq", i);
  SetSceneItem(name, "name", "machine");
  SetSceneItem(name, "attribute", "collision", 1);
 }
 //aa
 for ( i=1; i<=999; i++ )
 {
  MakeString(name, "D_aa", i);
  SetSceneItem(name, "name", "machine");
  SetSceneItem(name, "attribute", "collision", 0);
 }

	InitBoxes(g_iNumBoxes);
	InitBBoxes(g_iNumBBoxes);
	InitChairs(g_iNumChairs);
	InitDeskes(g_iNumDeskes);
	InitJugs(g_iNumJugs);
}
