#include "..\CXBK\Database\DataBase.DB"
string Name = "°µ×é´Ì¿Í³õÆÚ ";
int Model = 31;
int Weapon = 5;
int Weapon2 = 0;
int Team = 2;
int View = 180;
int Think = 80;
int Attack1 = 15;
int Attack2 = 18;
int Attack3 = 20;
int Guard = 10;
int Dodge = 0;
int Jump =3;
int Look = 30;
int Burst = 3;
int Aim = 80;
int GetItem = 0;
int Spawn = 807;
int HP = 1000;


OnInit(int this)
{
g_selfAddr = this;
}
OnStart()
{
g_self = GetSelf(g_selfAddr);      
ChangeBehavior(g_self, "idle");
}





