#include "lx_adsl.pst"
string Name	= "ºÚÒÂ½£¶Ó_1";
int Model =	45;
int Weapon = 15;
int Weapon2 = 0;
int Team = 2;
int View = 10000;
int Think = 100;
int	Attack1	= 30;
int Attack2 = 30;
int Attack3 = 30;
int	Guard =	10;
int	Dodge =	0;
int Jump = 10;
int Look = 80;
int Burst = 30;
int Aim = 10;
int GetItem = 10;
int Spawn = GetSN04SENPCSpawn();
int HP = 3000;
	

int g_selfAddr;
int g_self;
int Stat=0;

OnInit(int this)
{
	g_selfAddr = this;
}

OnStart()
{
	g_self = GetSelf(g_selfAddr);
	ChangeBehavior(g_self, "idle");
}

OnUpdate()
{
if(Stat==0)
{Perform(g_self, "use", 61);Stat++;}



}