//ËÄ·½Õó
int Rule = 10;
int RoundTime = 15;
int PlayerSpawn = 5;
int PlayerSpawnDir = 90;
int PlayerWeapon = 5;
int PlayerWeapon2 = 4;
int PlayerHP = 3000;

OnStart()
{
	AddNPC("no01");	
	AddNPC("no02");		
	AddNPC("no03");			
        AddNPC("no04");	
	AddNPC("no05");		
	AddNPC("no06");	
	AddNPC("no07");		
	AddNPC("no08");			
        AddNPC("no09");	
	AddNPC("no10");		
	AddNPC("no11");		
	AddNPC("no12");		
	AddNPC("no13");			
        AddNPC("no14");	
	AddNPC("no15");		
}

