ZMJAI_GameRead_PlayerSpawn(){return 000;}
ZMJAI_GameRead_PlayerWeapon(){return 06;}
ZMJAI_GameRead_PlayerWeapon2(){return 51;}
ZMJAI_GameRead_PlayerHP(){return 04780;}
ZMJAI_GameRead_ShowNpcHP(){return 0;}
ZMJAI_GameRead_GateGrade(){return 002;}
ZMJAI_GameRead_GateSkill(){return 00;}
ZMJAI_GameRead_GateMap(){return 001;}
ZMJAI_GameRead_GateNum(){return 000;}
ZMJAI_GameRead_GateUpgradeNeed(){return 000001130;}
ZMJAI_GameRead_GateScore(){return 000002200;}
ZMJAI_GameRead_GateScence(){return 00;}
ZMJAI_GameRead_GateParam1(){return 000000001;}
ZMJAI_GameRead_GateParam2(){return 000000002;}
ZMJAI_GameRead_GateParam3(){return 000000003;}
ZMJAI_GameRead_GateParam4(){return 000000004;}